Glossary
This is the Triad glossary in printable format.
- binder, bindsman, bindswoman
- A mage who prepares casting materials and sings a
wordless melody over an inscribed, illuminated manuscript to complete a
casting. Binders also bind their triads, psychologically and sometimes by
blood relationship. Binders may play a variety of other roles-- healers,
herbalists, producers of scribing materials, singers, scholars--but
magecraft is their primary trade.
- bonedays
- Three days a year (one in each season) when the dead are
remembered and offerings are left for the bonefolk or donations given to
the needy. Observances differ regionally. Binders often chose bonedays to
harvest skins for vellum and parchment, before those materials were
outlawed.
- bonefolk
- Mysterious fringe folk who dispose of the carcasses of people
and animals, leaving nothing behind but any metal or stone. Bonefolk group
together according to the forms they have facility with: earth (vegetable
and mineral), air, and water. They were the original denizens of Eiden Myr
and perhaps its creators.
- Brightfire
- A minor holiday also known as Spindle Day or Pledge Day; the
night before is Wantons' Eve. Considered the start of summer in some
Souther areas and on Khine. We would call it May Day.
- casting
- Applied magecraft; a crafting actuated by magelight. Equated with
the working of a touch and the gleaning of a visant.
- Celyrian
- The primary language and scribing system used for magecraft and
scholarship. An ornate, flowing, alphabetic script.
- cheit
- A hooked, magecrafted dagger carried by a kenai. Also known as the
tooth. Plural "cheitla."
- Eiden
- The animating and personified spirit of earth. Masculine in aspect.
The human-shaped landmass on which the realm of Eiden Myr resides is
considered to be Eiden's body.
- Eiden Myr
- Formerly, the world; now the island continent on which a
magecrafted society existed in isolation for twice nine nonned years, and
the current society it has developed into.
- ennead
- Historical term for three mage triads working together, administratively
or in a casting, at the top of a hierarchy of mages. Once referred to a
single, increasingly corrupt group of nine in the Head holding, now called
the old Ennead or the last Ennead. Since that ennead's downfall two
nineyears ago, a more general term for any three triads working a large
casting together.
- Frostfire
- A minor holiday also known as Acorn Day; the night before is
Candlenight. Considered the first day of winter in some Souther areas and
on Khine, it falls in harvestmid farther north. Candlenight is similar to
our All Hallow's Eve.
- Galandra
- Galandra na Caille le Serith, the mage who founded Eiden Myr
1476 years ago(twice nine nonned plus two nineyears). Also, still, a
mythological figure: the mother of all human beings, Eiden's pledge, and
the mother and protective spirit of mages.
- Ghardic
- The primary scribing system for messages, recordkeeping, and
trade. A straightforward syllabary that's easy to learn
- gibe
- Any of the weapons of terror assaulting the periphery of Eiden Myr
in the war of the coast. Launched by unknown enemies. A shielder response
is a retort.
- gleaning
- A visant's seeing. In practical terms, usually the verbalizing
of information uniquely knowable by a visant, and the process of the
visant acquiring that information. Equated with the casting of a mage and
the working of a touch.
- Great Trines
- Seekers have long maintained that history is full of trines,
critical connected events that come in threes, and that there are three
Great Trines, which have not yet seen their completion.
- Greenfire
- A minor holiday, sometimes known as Milk Day (nine moons after
Brightfire and Wantons' Eve) or as Lambsday. In Souther areas and on
Khine, the first day of sowmid.
- harvestmid
- Autumn (one side of midder). The three seasons are winter, summer,
and midder. In most of Eiden Myr, harvestmid runs from Ve Eiden to
Longdark. On Khine, it starts on Moonfire.
- heartlight
- A loose term for a touch's shine.
- hein-na-fhin
- "One of three." A dangerous, powerful casting in which three mages
combine into one being. Such a casting was how Galandra's triad died, in
order to create the warding that kept Eiden Myr isolated for twice nine
nonned years, and how the leading triad of the last Ennead died, trying to
subvert that warding.
- holdings
- Centers of learning and discipline. There are three holdings,
occupying the sites of the Triennead holdings of old, each associated with
a particular group: the Head (scholars), the Haunch (runners), and the
Strong Leg (menders).
- illuminator
- A mage who receives an inscribed leaf from a wordsmith and
materials (ink, pigment, brushes, pens) from a binder, and illuminates the
leaf with patterns, illustrations, and kadri. Many illuminators are also
carvers, ropemakers, weavers, portraitists, illustrators, artists.
- kadra
- An ideographic symbol enclosed in a triangle. Plural "kadri." Used by
illuminators. Some kadri have been borrowed, sometimes in simplified form,
as symbols for various disciplines, crafts, and groups.
- kenai
- A blademaster; also, the magecrafted longblade (or greater blade)
carried by a kenai. Plural "kenaila." Working together, blade and
blademaster have the power to destroy any material object wielded as a
weapon. Historically, the kenai blademasters were magelight's shadow; they
protected and served, taking the stain of killing upon themselves so that
mages would never have to. Over generations of peace, most blademasters
were dismissed; but the tradition continued among a handful who continued
to train prentices and pass their blades to them at death. Now only one
kenai blademaster remains.
- light
- The indication that one has the powers of a mage, touch, or visant,
visible only to others who possess the same light; people of different
lights can't see the lights in each other. The light of mages is a golden
yellow, the light of touches a coppery red, the light of visants a silver
blue.
- lightstone
- A pale, semitranslucent substance with a consistency somewhere
between wax and stone; it emits a low whispering sound. Veins of it run
through the Aralinn Mountains like mineral deposits. Formerly called
magestone, because it glows a silvery white, like moonlight, when mages
are near. Its whispers get very loud when visants are near, and if a touch
holds a piece of lightstone for a while, it becomes malleable as warm wax.
- Longdark
- The winter solstice. Also, the nine-day festival culminating in
the shortest day of the year.
- Longlight
- The summer solstice. Also, the nine-day festival culminating in
the longest day of the year.
- mage
- A worker of magecraft. Mages cast in triads using illuminated
manuscripts, and when possible wear pewter triskeles to identify
themselves as mages. Their magelights, which show in the sixth or seventh
year (age five or six), are visible only to one another, as a yellow or
golden luminosity. Mages prentice for a dozen years, pass a trial, then
sometimes journey before settling into a triad. Among other things, their
craft controls the weather, calms earthquakes, preserves food, wards crops
against blight, fireproofs and weatherproofs materials, and passages the
dying to the spirit realm.
- the man who could not die
- A tellers' tale immensely old. Stories recount
his adventures through various imaginary realms, such as the land beyond
the mist, the land beyond the rain, the land beyond the shadows, and so
on.
- mender
- Any of a group of healers, herbalists, agriculturalists, scribes,
cartographers, engineers, and so on based in the Strong Leg holding and
roaming throughout Eiden Myr. Menders consolidate and disseminate
practical knowledge. Originally formed from remnants of the old Ennead's
warders, the menders wear white.
- midder
- Considered one season, though it occurs in part between winter and
summer and in part between summer and winter, midder is the time between
the other two seasons.
- mindlight
- A loose term for the silvery blue glow shown by a visant.
Equivalent to a mage's magelight and a touch's heartlight.
- moon
- The three ninedays in which the moon progresses through the visible phases
of waxing, full, and waning. Before the waxing half moon, the moon is
considered new; after the waning half moon, it's considered old.
- Moonfire
- A minor holiday. In Souther areas and on Khine, the first day of
harvestmid. In Norther climes, the day the last of the sheaves come in
from the harvest, and known as Sheaf Day.
- Morlyrien
- The animating and personified spirit of water, and more
specifically the sea. Either masculine or feminine in aspect. Sailors and
those who make their living from the sea are children of Morlyrien.
- nonned
- Nine nines (81). Twice nine nonned is 1458.
- parchment
- The skin of a sheep, lamb, goat, or kid used as a writing
material. Because its manufacture requires the death of an animal,
parchment is no longer produced in Eiden Myr and is no longer used in
magecraft, but parchment codices still exist.
- pethyar, also bet-jahr
- The next proximate level of the spirit world,
after the half-realm that haunts inhabit.
- pledge
- To pledge someone is to vow a lifetime romantic and sexual
partnership. Someone you have pledged is known as your pledge or
pledgemate. No pledgings were cast by magecraft for many years, but they
were entered into nonetheless and are respected as though magecast.
- proxy
- Historical term for a mage who worked on behalf of the old mage Ennead,
either as a reckoner in the field or a warder in the Holding. Proxies wore
black if they were reckoners and white if they were warders, nine-colored
Ennead cloaks, and silver rings engraved with three circles inside a
triangle.
- public house
- An alehouse serves ale, a spirit house serves distilled
spirits, a tavern serves various alcoholic beverages but no food, a public
house serves food as well as alcoholic beverages, and an inn is a public
house that also lets rooms.
- reckoner
- Primarily an historical term for a proxy, trained in the old Ennead's
Holding, sent into the field to manage other mages and report to the
Holding (through the proxy circle or reckoners' chain) on weather
conditions. Reckoners cast in threes but did not form permanent triads.
They wore black.
- retort
- Any counterattack launched by the shield in the war of the coast,
but more specifically applied to the mangonels, trebuchets, and other
catapult-type contraptions they've developed to hurl projectiles.
- runner
- A professional message bearer. A network of runners, consisting
largely of former reckoners, formed out of the remains of the proxy
circle. They continue to wear black, and are based in the Haunch holding.
- scholar
- Formerly a resident on the Isle of Senana, where the collections
of ancient codices salvaged from the Ennead's Holding were kept; the
scholars are now based in the Head holding. Scholars are usually seekers
or former mages (especially wordsmiths), dedicated to research,
maintenance, and decipherment of the codices, their history, and their
languages. They wear gray.
- sedgeweave
- Papyrus-like writing material made of laid strips of reeds. All
magecraft is now practiced using sedgeweave, which has led some former
mages, trained in the old ways, to denigrate the current practice of
magecraft as "sedgecraft."
- seekers
- Itinerant folk, suspicious of superstition and convention, who
try to discern large truths by applying rigorous logical inquiry to
stories, legends, and empirical observations. Once considered crackpots,
they now have standing, but they continue in their previous informal
social behavior: they associate loosely with each other, usually arguing
a lot, and they put a silence on themselves when they need time to think.
Some are visants. Many are not.
- sheddown
- Down collected where it has fallen.
- shielder
- A person skilled in the use of arms and dedicated to the
protection of Eiden Myr from attack and invasion. The shield was developed
by Verlein n'Tekla from the horde of fighters with which she stormed the
old Ennead's Holding to end that Ennead's reign of corruption. For 15
years, in the absence of the invasion expected when Galandra's warding was
broken, it functioned as a ring of sentries, dwindling to a bare minimum
of weary, lonely watchers along the shore. Then a growing incidence of
apparent mirages escalated into a deadly attack on the entire coast, and
the shield rallied to defend the shores they had guarded. Because killing
for any reason is culturally taboo, the shield has become a place of
exile. Shielders wear no particular colors; they are distinguished by
their blades and other weaponry, and also reputedly by the stain of
killing.
- shieldname
- A moniker of exile. Forbidden from ever returning home, those
who join the war of the coast abandon their family names and acquire
nicknames.
- sowmid
- Spring (the other side of midder). In most of Eiden Myr, sowmid
runs from Ve Galandra to Longlight. On Khine, it starts on Greenfire.
- spirit days
- The dark of the moon. Spirit days do not correspond to any
phase of the moon (the moon's three phases are waxing, full, and waning).
- spirit house
- A place where only distilled spirits are served.
- stewards
- Support staff in any of the holdings and in the shielders'
coastal none's-land. Called lightless, as any powers of light they possess
are considered negligible and cannot actuate a casting, working, or
gleaning.
- stones
- Any of various table games, played with pretty colored stones that
would be called jewels elsewhere.
- Stonetree
- A runic system. When inscribed upright as discrete glyphs on a
flat leaf, the runes look like trees, and each rune is named for a tree
(frostwood, ironwood, mistwood, bonewood, thorn, etc.). Can also be
inscribed as hash marks off a continuous horizontal or vertical line, more
in keeping with the oldest examples, which were carved along the edges of
squared or triangular stones. Also known as Lir-Wor, for its first and
last glyphs, or Lir-Geis-Saor, for its first three glyphs. It contains no
vowels.
- strophe
- A stanza or stave within a wordsmiths' verse.
- Sylfonwy
- The animating and personified spirit of air, and more
specifically the winds. Of neutral gender, though masculine and feminine
pronouns are used in reference.
- tain
- A magecrafted longknife, saxe, or messer carried by a kenai. Also
known as the lesser blade. Plural "tainla."
- three
- The number of power. There are three seasons (winter, summer,
midder), three phases of the moon (waxing, full, waning), three base
elements (earth, water, air), three base forms (animal, vegetable,
mineral), and so on.
- threft
- A yard; contraction of "threefoot."
- touch
- A person of coppery red light who can lay hands on flesh or other matter
and heal, strenghten, or craft it. Any physical harm a touch does results
in immediate physical harm to the touch.
- trees
- Flamewood is like our field maple. Ironwood is like our beech.
Stonewood is like our hornbeam. Bonewood, mistwood, frostwood, and
spiritwood trees are indigenous to Eiden Myr.
- triad
- Three mages (wordsmith, illuminator, and binder) who form a temporary
threesome to do a casting; also, three mages cast into a permanent
threesome by more experienced mages. Now, though sometimes considered a
misnomer, also a working unit formed by any three people of the same
light; but touches rarely have need to combine their powers, and it's
commonly assumed that visants cannot.
- Triennead
- A postulated historical structure of three mage enneads, each
maintaining a holding in a different region of Eiden Myr. The current
holdings occupy what are believed to be the sites of the Triennead
holdings. Why the Triennead fell, leaving only one holding (in the Head)
for many nonneds of years, is still in dispute.
- triskele
- The pewter pendant worn by a mage, shaped as three arms curving
from a solid center into a shared circle.
- Ve Eiden
- The autumnal equinox. Also the three-day celebration with the
equinox as its middle day.
- Ve Galandra
- The vernal equinox. Also the three-day celebration with the
equinox as its middle day.
- vellum
- The skin of a cow or calf used as a writing material. Like
parchment, vellum is no longer produced in Eiden Myr and is no longer used
in magecraft, but codices of bound vellum leaves still exist.
- verse
- The poetic form used by wordsmiths in a casting. Most castings consist of
one verse, sometimes with variations. A verse consists of any number of
strophes (stanzas), although three and nine are the most common number; a
strophe consists of any number of lines from one to nine. There are
eighty-one verses in the core wordsmiths' canon, and nine times that in
the extended canon.
- visant
- A seer; a savant; someone who shows a silver-blue light. Visants'
powers are not well known. Some are reputed to be able to read minds and
foretell the future. Because they are shy and secretive, and many appear
to be quite mad, they are widely misunderstood; because they wield a
relatively new, mysterious, and possibly threatening power, they are
sometimes feared.
- vocate
- Historical term for an exceptional mage, usually a young, newly
triskeled journeymage, called to serve in the old Ennead's Holding.
Vocates trained for three turns of the moon or so--working together,
bonding, and learning to think collectively--then were sorted into
reckoners and warders, known as "earning the ring" for the silver proxy
ring they were then awarded as a sign of status. They wore gray.
- warder
- Primarily an historical term for a proxy, trained in the old Ennead's
Holding, who remained in the Holding to assist the Ennead in managing the
weather and maintaining the physical premises of the Holding itself.
Warders formed permanent triads and wore white.
- wordsmith
- A mage who inscribes the manuscript leaf in a casting. Wordsmiths are
linguists, poets, and master calligraphers, combining canonical verse,
situational artistic improvisation, and the shape and properties of inked
glyphs to work castings actuated by magelight.
- working
- Applied touchcraft. Sometimes a healing, sometimes the production
of a preternatural piece of physical craft such as a carving. Also the
process of touchcraft. Equated with the casting of a mage and the gleaning
of a visant.
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